The Effectiveness of FLASHDuino - A Revolution in Active Learning Through Flashcards, Digital Simulation, AI, and Arduino Kits

Authors

  • N. HASSAN Kolej Komuniti Sandakan, Malaysia
  • A. H. A. Karim Kolej Komuniti Raub, Malaysia

Keywords:

Active Learning; Arduino Programming; Artificial Intelligence; Digital Simulation; FLASHDuino

Abstract

The rapid advancement of Industry 4.0 technologies has increased the demand for innovative teaching approaches that integrate digital tools, active learning, and practical skill development in Technical and Vocational Education and Training (TVET). However, many students encounter difficulties in understanding electronic circuit design, Arduino programming, and the relationship between theoretical concepts and practical implementation. To address these challenges, FLASHDuino was developed as an integrated learning innovation that combines flashcards, Tinkercad digital simulation, ChatGPT-assisted Arduino programming, and project-based learning activities. This study aimed to develop and evaluate the effectiveness of FLASHDuino in enhancing students’ understanding of electronic circuit assembly and Arduino programming, as well as to determine students’ motivation and engagement levels when using the innovation. A quantitative descriptive research design was employed. The study involved 92 students enrolled in the Certificate of Electrical Technology Programme at Sandakan Community College. Data were collected using a structured questionnaire comprising three dimensions: student motivation, engagement, and perceived learning effectiveness. Descriptive statistical analysis involving mean scores and standard deviations was conducted. The findings revealed very high levels of student motivation (M = 4.83, SD = 0.38), engagement (M = 4.80, SD = 0.40), and perceived learning effectiveness (M = 4.84, SD = 0.37). Students reported that FLASHDuino enhanced their understanding of electronic circuits and Arduino programming, improved problem-solving abilities, encouraged independent learning, and strengthened the connection between theory and practical application. The integration of flashcards, simulation, artificial intelligence, and hands-on project implementation also contributed to a more interactive and meaningful learning experience. In conclusion, FLASHDuino demonstrates strong potential as an innovative teaching and learning tool for electronics education in TVET institutions. The findings suggest that integrating digital simulation, artificial intelligence, and project-based learning can effectively enhance student engagement, motivation, and practical competency development.

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Published

25-06-2026